copy: walk source directories in sorted order in copy_tree()
fd_copy_directory() iterates the source directory with FOREACH_DIRENT_ALL, i.e. plain readdir(). For ext4 sources (and similar) that order depends on the directory hash and varies between hosts, which leaks into destinations that record entries in insertion order. systemd-repart's partition_populate_directory() stages CopyFiles= into a temp directory and then later builds a filesystem from it; with the unsorted walk the staging order ended up baked into the output (most visibly when the destination is vfat, where dir entries are stored in insertion order). Replace the raw readdir loop with readdir_all(RECURSE_DIR_SORT), which collects and qsort()s the entries by name. Dot/dot-dot are filtered by readdir_all() so the explicit dot_or_dot_dot() guard is dropped. Co-developed-by: Claude Opus 4.7 <noreply@anthropic.com> Signed-off-by: Paul Meyer <katexochen0@gmail.com>
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+12
-4
@@ -25,6 +25,7 @@
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#include "mountpoint-util.h"
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#include "nulstr-util.h"
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#include "path-util.h"
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#include "recurse-dir.h"
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#include "rm-rf.h"
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#include "selinux-util.h"
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#include "signal-util.h"
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@@ -1044,6 +1045,7 @@ static int fd_copy_directory(
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.parent_fd = -EBADF,
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};
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_cleanup_free_ DirectoryEntries *des = NULL;
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_cleanup_close_ int fdf = -EBADF, fdt = -EBADF;
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_cleanup_closedir_ DIR *d = NULL;
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struct stat dt_st;
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@@ -1107,14 +1109,20 @@ static int fd_copy_directory(
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goto finish;
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}
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FOREACH_DIRENT_ALL(de, d, return -errno) {
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/* Walk children in deterministic (alphabetical) order. The natural readdir() order depends on the
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* source filesystem's directory storage (e.g. ext4 dir hash) and varies across hosts, which leaks
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* into the destination when it records entries in insertion order (e.g. vfat). Sorting here keeps
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* copy_tree() reproducible regardless of the source filesystem layout. */
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r = readdir_all(dirfd(d), RECURSE_DIR_SORT, &des);
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if (r < 0)
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return r;
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FOREACH_ARRAY(i, des->entries, des->n_entries) {
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struct dirent *de = *i;
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const char *child_display_path = NULL;
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_cleanup_free_ char *dp = NULL;
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struct stat buf;
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if (dot_or_dot_dot(de->d_name))
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continue;
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r = look_for_signals(copy_flags);
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if (r < 0)
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return r;
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