Add -fexcess-precision=standard so gcc inserts ISO C99 conformant rounding at assignments, casts, and returns — without it, double values on x87 happily stay at 80-bit extended precision across operations and diverge from the SSE/x86_64 behavior, making strict equality comparisons architecture-dependent. The flag doesn't fully cover x87: per gcc PR#323 (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=323), a function return value carried in ST(0) can arrive at the caller still at 80-bit, so a double that ought to compare equal to a same-magnitude literal picks up extra mantissa bits and doesn't. Wrap fp_equal in volatile-double temporaries to force a memory roundtrip — the only operation that reliably truncates on x87 — so its callers get consistent results regardless of how the operands were produced. Add a TEST(fp_equal) case that exercises the previously-broken pattern: a runtime 1.0/10.0 computed inside a noinline helper, returned across the function ABI boundary, then compared against the literal 0.1. Without the volatile truncation this assertion fails on 32-bit gcc.
34 lines
1.9 KiB
C
34 lines
1.9 KiB
C
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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#pragma once
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#include <math.h> /* IWYU pragma: export */
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#include "basic-forward.h"
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/* On some optimization level, iszero(x) is converted to (x == 0.0), and emits warning -Wfloat-equal.
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* The argument must be a floating point, i.e. one of float, double, or long double. */
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#define iszero_safe(x) (fpclassify(x) == FP_ZERO)
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/* To avoid x == y and triggering compile warning -Wfloat-equal. This returns false if one of the argument is
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* NaN or infinity. One of the argument must be a floating point.
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*
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* The volatile temporaries force a memory roundtrip, truncating any excess precision (e.g. x87's
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* 80-bit register width for double arithmetic) down to the declared type. -fexcess-precision=standard
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* doesn't fully cover this on x87 — a function return value carried in ST(0) can still arrive at the
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* caller in 80-bit precision (see gcc PR#323), so a value that should compare equal to a
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* same-magnitude literal picks up extra mantissa bits and doesn't. The memory store-and-reload is
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* the one operation guaranteed to truncate. The temporaries inherit the type of the subtraction
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* expression so the macro stays generic over float / double / long double rather than silently
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* truncating wider arguments. */
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#define fp_equal(x, y) \
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({ \
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volatile __typeof__((x) - (y)) _fp_x = (x); \
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volatile __typeof__((x) - (y)) _fp_y = (y); \
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iszero_safe(_fp_x - _fp_y); \
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})
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/* 10^n. Exact for |n| ≤ 22; otherwise multiplies and may accumulate rounding error. Saturates to
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* 0.0 or +Inf outside binary64's exponent range; large |n| is capped internally so untrusted
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* inputs can't cause unbounded work. */
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double xexp10i(int n);
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