Files
systemd/src/basic/unit-def.c
T
Daan De Meyer bcf716ca01 tree-wide: Remove dead code
This code seems to not be used anywhere at all, so let's drop it.

Follow up for ba8d00e859
Follow up for 85686b37b0
Follow up for aff853f8ea
Follow up for 36dad381a2
2025-04-24 10:15:19 +09:00

371 lines
14 KiB
C

/* SPDX-License-Identifier: LGPL-2.1-or-later */
#include "alloc-util.h"
#include "bus-label.h"
#include "string-table.h"
#include "unit-def.h"
#include "unit-name.h"
char* unit_dbus_path_from_name(const char *name) {
_cleanup_free_ char *e = NULL;
assert(name);
e = bus_label_escape(name);
if (!e)
return NULL;
return strjoin("/org/freedesktop/systemd1/unit/", e);
}
int unit_name_from_dbus_path(const char *path, char **name) {
const char *e;
char *n;
e = startswith(path, "/org/freedesktop/systemd1/unit/");
if (!e)
return -EINVAL;
n = bus_label_unescape(e);
if (!n)
return -ENOMEM;
*name = n;
return 0;
}
const char* unit_dbus_interface_from_type(UnitType t) {
static const char *const table[_UNIT_TYPE_MAX] = {
[UNIT_SERVICE] = "org.freedesktop.systemd1.Service",
[UNIT_SOCKET] = "org.freedesktop.systemd1.Socket",
[UNIT_TARGET] = "org.freedesktop.systemd1.Target",
[UNIT_DEVICE] = "org.freedesktop.systemd1.Device",
[UNIT_MOUNT] = "org.freedesktop.systemd1.Mount",
[UNIT_AUTOMOUNT] = "org.freedesktop.systemd1.Automount",
[UNIT_SWAP] = "org.freedesktop.systemd1.Swap",
[UNIT_TIMER] = "org.freedesktop.systemd1.Timer",
[UNIT_PATH] = "org.freedesktop.systemd1.Path",
[UNIT_SLICE] = "org.freedesktop.systemd1.Slice",
[UNIT_SCOPE] = "org.freedesktop.systemd1.Scope",
};
if (t < 0)
return NULL;
if (t >= _UNIT_TYPE_MAX)
return NULL;
return table[t];
}
const char* unit_dbus_interface_from_name(const char *name) {
UnitType t;
t = unit_name_to_type(name);
if (t < 0)
return NULL;
return unit_dbus_interface_from_type(t);
}
static const char* const unit_type_table[_UNIT_TYPE_MAX] = {
[UNIT_SERVICE] = "service",
[UNIT_SOCKET] = "socket",
[UNIT_TARGET] = "target",
[UNIT_DEVICE] = "device",
[UNIT_MOUNT] = "mount",
[UNIT_AUTOMOUNT] = "automount",
[UNIT_SWAP] = "swap",
[UNIT_TIMER] = "timer",
[UNIT_PATH] = "path",
[UNIT_SLICE] = "slice",
[UNIT_SCOPE] = "scope",
};
DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);
static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
[UNIT_STUB] = "stub",
[UNIT_LOADED] = "loaded",
[UNIT_NOT_FOUND] = "not-found",
[UNIT_BAD_SETTING] = "bad-setting",
[UNIT_ERROR] = "error",
[UNIT_MERGED] = "merged",
[UNIT_MASKED] = "masked",
};
DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
/* Keep in sync with man/unit-states.xml */
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
[UNIT_ACTIVE] = "active",
[UNIT_RELOADING] = "reloading",
[UNIT_INACTIVE] = "inactive",
[UNIT_FAILED] = "failed",
[UNIT_ACTIVATING] = "activating",
[UNIT_DEACTIVATING] = "deactivating",
[UNIT_MAINTENANCE] = "maintenance",
[UNIT_REFRESHING] = "refreshing",
};
DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);
static const char* const freezer_state_table[_FREEZER_STATE_MAX] = {
[FREEZER_RUNNING] = "running",
[FREEZER_FREEZING] = "freezing",
[FREEZER_FREEZING_BY_PARENT] = "freezing-by-parent",
[FREEZER_FROZEN] = "frozen",
[FREEZER_FROZEN_BY_PARENT] = "frozen-by-parent",
[FREEZER_THAWING] = "thawing",
};
DEFINE_STRING_TABLE_LOOKUP(freezer_state, FreezerState);
/* Maps in-progress freezer states to the corresponding finished state */
static const FreezerState freezer_state_finish_table[_FREEZER_STATE_MAX] = {
[FREEZER_FREEZING] = FREEZER_FROZEN,
[FREEZER_FREEZING_BY_PARENT] = FREEZER_FROZEN_BY_PARENT,
[FREEZER_THAWING] = FREEZER_RUNNING,
/* Finished states trivially map to themselves */
[FREEZER_RUNNING] = FREEZER_RUNNING,
[FREEZER_FROZEN] = FREEZER_FROZEN,
[FREEZER_FROZEN_BY_PARENT] = FREEZER_FROZEN_BY_PARENT,
};
FreezerState freezer_state_finish(FreezerState state) {
assert(state >= 0);
assert(state < _FREEZER_STATE_MAX);
return freezer_state_finish_table[state];
}
static const char* const unit_marker_table[_UNIT_MARKER_MAX] = {
[UNIT_MARKER_NEEDS_RELOAD] = "needs-reload",
[UNIT_MARKER_NEEDS_RESTART] = "needs-restart",
};
DEFINE_STRING_TABLE_LOOKUP(unit_marker, UnitMarker);
static const char* const automount_state_table[_AUTOMOUNT_STATE_MAX] = {
[AUTOMOUNT_DEAD] = "dead",
[AUTOMOUNT_WAITING] = "waiting",
[AUTOMOUNT_RUNNING] = "running",
[AUTOMOUNT_FAILED] = "failed",
};
DEFINE_STRING_TABLE_LOOKUP(automount_state, AutomountState);
static const char* const device_state_table[_DEVICE_STATE_MAX] = {
[DEVICE_DEAD] = "dead",
[DEVICE_TENTATIVE] = "tentative",
[DEVICE_PLUGGED] = "plugged",
};
DEFINE_STRING_TABLE_LOOKUP(device_state, DeviceState);
static const char* const mount_state_table[_MOUNT_STATE_MAX] = {
[MOUNT_DEAD] = "dead",
[MOUNT_MOUNTING] = "mounting",
[MOUNT_MOUNTING_DONE] = "mounting-done",
[MOUNT_MOUNTED] = "mounted",
[MOUNT_REMOUNTING] = "remounting",
[MOUNT_UNMOUNTING] = "unmounting",
[MOUNT_REMOUNTING_SIGTERM] = "remounting-sigterm",
[MOUNT_REMOUNTING_SIGKILL] = "remounting-sigkill",
[MOUNT_UNMOUNTING_SIGTERM] = "unmounting-sigterm",
[MOUNT_UNMOUNTING_SIGKILL] = "unmounting-sigkill",
[MOUNT_FAILED] = "failed",
[MOUNT_CLEANING] = "cleaning",
};
DEFINE_STRING_TABLE_LOOKUP(mount_state, MountState);
static const char* const path_state_table[_PATH_STATE_MAX] = {
[PATH_DEAD] = "dead",
[PATH_WAITING] = "waiting",
[PATH_RUNNING] = "running",
[PATH_FAILED] = "failed",
};
DEFINE_STRING_TABLE_LOOKUP(path_state, PathState);
static const char* const scope_state_table[_SCOPE_STATE_MAX] = {
[SCOPE_DEAD] = "dead",
[SCOPE_START_CHOWN] = "start-chown",
[SCOPE_RUNNING] = "running",
[SCOPE_ABANDONED] = "abandoned",
[SCOPE_STOP_SIGTERM] = "stop-sigterm",
[SCOPE_STOP_SIGKILL] = "stop-sigkill",
[SCOPE_FAILED] = "failed",
};
DEFINE_STRING_TABLE_LOOKUP(scope_state, ScopeState);
static const char* const service_state_table[_SERVICE_STATE_MAX] = {
[SERVICE_DEAD] = "dead",
[SERVICE_CONDITION] = "condition",
[SERVICE_START_PRE] = "start-pre",
[SERVICE_START] = "start",
[SERVICE_START_POST] = "start-post",
[SERVICE_RUNNING] = "running",
[SERVICE_EXITED] = "exited",
[SERVICE_RELOAD] = "reload",
[SERVICE_RELOAD_SIGNAL] = "reload-signal",
[SERVICE_RELOAD_NOTIFY] = "reload-notify",
[SERVICE_STOP] = "stop",
[SERVICE_STOP_WATCHDOG] = "stop-watchdog",
[SERVICE_STOP_SIGTERM] = "stop-sigterm",
[SERVICE_STOP_SIGKILL] = "stop-sigkill",
[SERVICE_STOP_POST] = "stop-post",
[SERVICE_FINAL_WATCHDOG] = "final-watchdog",
[SERVICE_FINAL_SIGTERM] = "final-sigterm",
[SERVICE_FINAL_SIGKILL] = "final-sigkill",
[SERVICE_FAILED] = "failed",
[SERVICE_DEAD_BEFORE_AUTO_RESTART] = "dead-before-auto-restart",
[SERVICE_FAILED_BEFORE_AUTO_RESTART] = "failed-before-auto-restart",
[SERVICE_DEAD_RESOURCES_PINNED] = "dead-resources-pinned",
[SERVICE_AUTO_RESTART] = "auto-restart",
[SERVICE_AUTO_RESTART_QUEUED] = "auto-restart-queued",
[SERVICE_CLEANING] = "cleaning",
[SERVICE_MOUNTING] = "mounting",
};
DEFINE_STRING_TABLE_LOOKUP(service_state, ServiceState);
static const char* const slice_state_table[_SLICE_STATE_MAX] = {
[SLICE_DEAD] = "dead",
[SLICE_ACTIVE] = "active",
};
DEFINE_STRING_TABLE_LOOKUP(slice_state, SliceState);
static const char* const socket_state_table[_SOCKET_STATE_MAX] = {
[SOCKET_DEAD] = "dead",
[SOCKET_START_PRE] = "start-pre",
[SOCKET_START_OPEN] = "start-open",
[SOCKET_START_CHOWN] = "start-chown",
[SOCKET_START_POST] = "start-post",
[SOCKET_LISTENING] = "listening",
[SOCKET_RUNNING] = "running",
[SOCKET_STOP_PRE] = "stop-pre",
[SOCKET_STOP_PRE_SIGTERM] = "stop-pre-sigterm",
[SOCKET_STOP_PRE_SIGKILL] = "stop-pre-sigkill",
[SOCKET_STOP_POST] = "stop-post",
[SOCKET_FINAL_SIGTERM] = "final-sigterm",
[SOCKET_FINAL_SIGKILL] = "final-sigkill",
[SOCKET_FAILED] = "failed",
[SOCKET_CLEANING] = "cleaning",
};
DEFINE_STRING_TABLE_LOOKUP(socket_state, SocketState);
static const char* const swap_state_table[_SWAP_STATE_MAX] = {
[SWAP_DEAD] = "dead",
[SWAP_ACTIVATING] = "activating",
[SWAP_ACTIVATING_DONE] = "activating-done",
[SWAP_ACTIVE] = "active",
[SWAP_DEACTIVATING] = "deactivating",
[SWAP_DEACTIVATING_SIGTERM] = "deactivating-sigterm",
[SWAP_DEACTIVATING_SIGKILL] = "deactivating-sigkill",
[SWAP_FAILED] = "failed",
[SWAP_CLEANING] = "cleaning",
};
DEFINE_STRING_TABLE_LOOKUP(swap_state, SwapState);
static const char* const target_state_table[_TARGET_STATE_MAX] = {
[TARGET_DEAD] = "dead",
[TARGET_ACTIVE] = "active",
};
DEFINE_STRING_TABLE_LOOKUP(target_state, TargetState);
static const char* const timer_state_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = "dead",
[TIMER_WAITING] = "waiting",
[TIMER_RUNNING] = "running",
[TIMER_ELAPSED] = "elapsed",
[TIMER_FAILED] = "failed",
};
DEFINE_STRING_TABLE_LOOKUP(timer_state, TimerState);
static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = {
[UNIT_REQUIRES] = "Requires",
[UNIT_REQUISITE] = "Requisite",
[UNIT_WANTS] = "Wants",
[UNIT_BINDS_TO] = "BindsTo",
[UNIT_PART_OF] = "PartOf",
[UNIT_UPHOLDS] = "Upholds",
[UNIT_REQUIRED_BY] = "RequiredBy",
[UNIT_REQUISITE_OF] = "RequisiteOf",
[UNIT_WANTED_BY] = "WantedBy",
[UNIT_BOUND_BY] = "BoundBy",
[UNIT_UPHELD_BY] = "UpheldBy",
[UNIT_CONSISTS_OF] = "ConsistsOf",
[UNIT_CONFLICTS] = "Conflicts",
[UNIT_CONFLICTED_BY] = "ConflictedBy",
[UNIT_BEFORE] = "Before",
[UNIT_AFTER] = "After",
[UNIT_ON_SUCCESS] = "OnSuccess",
[UNIT_ON_SUCCESS_OF] = "OnSuccessOf",
[UNIT_ON_FAILURE] = "OnFailure",
[UNIT_ON_FAILURE_OF] = "OnFailureOf",
[UNIT_TRIGGERS] = "Triggers",
[UNIT_TRIGGERED_BY] = "TriggeredBy",
[UNIT_PROPAGATES_RELOAD_TO] = "PropagatesReloadTo",
[UNIT_RELOAD_PROPAGATED_FROM] = "ReloadPropagatedFrom",
[UNIT_PROPAGATES_STOP_TO] = "PropagatesStopTo",
[UNIT_STOP_PROPAGATED_FROM] = "StopPropagatedFrom",
[UNIT_JOINS_NAMESPACE_OF] = "JoinsNamespaceOf",
[UNIT_REFERENCES] = "References",
[UNIT_REFERENCED_BY] = "ReferencedBy",
[UNIT_IN_SLICE] = "InSlice",
[UNIT_SLICE_OF] = "SliceOf",
};
DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);
static const char* const notify_access_table[_NOTIFY_ACCESS_MAX] = {
[NOTIFY_NONE] = "none",
[NOTIFY_MAIN] = "main",
[NOTIFY_EXEC] = "exec",
[NOTIFY_ALL] = "all",
};
DEFINE_STRING_TABLE_LOOKUP(notify_access, NotifyAccess);
static const char* const job_mode_table[_JOB_MODE_MAX] = {
[JOB_FAIL] = "fail",
[JOB_REPLACE] = "replace",
[JOB_REPLACE_IRREVERSIBLY] = "replace-irreversibly",
[JOB_ISOLATE] = "isolate",
[JOB_FLUSH] = "flush",
[JOB_IGNORE_DEPENDENCIES] = "ignore-dependencies",
[JOB_IGNORE_REQUIREMENTS] = "ignore-requirements",
[JOB_TRIGGERING] = "triggering",
[JOB_RESTART_DEPENDENCIES] = "restart-dependencies",
};
DEFINE_STRING_TABLE_LOOKUP(job_mode, JobMode);
Glyph unit_active_state_to_glyph(UnitActiveState state) {
static const Glyph map[_UNIT_ACTIVE_STATE_MAX] = {
[UNIT_ACTIVE] = GLYPH_BLACK_CIRCLE,
[UNIT_RELOADING] = GLYPH_CIRCLE_ARROW,
[UNIT_REFRESHING] = GLYPH_CIRCLE_ARROW,
[UNIT_INACTIVE] = GLYPH_WHITE_CIRCLE,
[UNIT_FAILED] = GLYPH_MULTIPLICATION_SIGN,
[UNIT_ACTIVATING] = GLYPH_BLACK_CIRCLE,
[UNIT_DEACTIVATING] = GLYPH_BLACK_CIRCLE,
[UNIT_MAINTENANCE] = GLYPH_WHITE_CIRCLE,
};
if (state < 0)
return _GLYPH_INVALID;
assert(state < _UNIT_ACTIVE_STATE_MAX);
return map[state];
}