/* SPDX-License-Identifier: LGPL-2.1+ */ #ifdef __x86_64__ #include #endif #include #include #include #include #include #include #include #include #include #if HAVE_SYS_AUXV_H # include #endif #if USE_SYS_RANDOM_H # include #else # include #endif #include "fd-util.h" #include "io-util.h" #include "missing.h" #include "random-util.h" #include "time-util.h" int rdrand64(uint64_t *ret) { #ifdef __x86_64__ static int have_rdrand = -1; unsigned char err; if (have_rdrand < 0) { uint32_t eax, ebx, ecx, edx; /* Check if RDRAND is supported by the CPU */ if (__get_cpuid(1, &eax, &ebx, &ecx, &edx) == 0) { have_rdrand = false; return -EOPNOTSUPP; } have_rdrand = !!(ecx & (1U << 30)); } if (have_rdrand == 0) return -EOPNOTSUPP; asm volatile("rdrand %0;" "setc %1" : "=r" (*ret), "=qm" (err)); if (!err) return -EAGAIN; return 0; #else return -EOPNOTSUPP; #endif } int genuine_random_bytes(void *p, size_t n, RandomFlags flags) { static int have_syscall = -1; _cleanup_close_ int fd = -1; int r; /* Gathers some randomness from the kernel. This call won't block, unless the RANDOM_BLOCK flag is set. If * RANDOM_DONT_DRAIN is set, an error is returned if the random pool is not initialized. Otherwise it will * always return some data from the kernel, regardless of whether the random pool is fully initialized or * not. */ if (n == 0) return 0; /* Use the getrandom() syscall unless we know we don't have it. */ if (have_syscall != 0 && !HAS_FEATURE_MEMORY_SANITIZER) { for (;;) { r = getrandom(p, n, FLAGS_SET(flags, RANDOM_BLOCK) ? 0 : GRND_NONBLOCK); if (r > 0) { have_syscall = true; if ((size_t) r == n) return 0; /* Yay, success! */ assert((size_t) r < n); p = (uint8_t*) p + r; n -= r; if (FLAGS_SET(flags, RANDOM_EXTEND_WITH_PSEUDO)) { /* Fill in the remaining bytes using pseudo-random values */ pseudo_random_bytes(p, n); return 0; } /* Hmm, we didn't get enough good data but the caller insists on good data? Then try again */ if (FLAGS_SET(flags, RANDOM_BLOCK)) continue; /* Fill in the rest with /dev/urandom */ break; } else if (r == 0) { have_syscall = true; return -EIO; } else if (errno == ENOSYS) { /* We lack the syscall, continue with reading from /dev/urandom. */ have_syscall = false; break; } else if (errno == EAGAIN) { /* The kernel has no entropy whatsoever. Let's remember to use the syscall the next * time again though. * * If RANDOM_DONT_DRAIN is set, return an error so that random_bytes() can produce some * pseudo-random bytes instead. Otherwise, fall back to /dev/urandom, which we know is empty, * but the kernel will produce some bytes for us on a best-effort basis. */ have_syscall = true; if (FLAGS_SET(flags, RANDOM_DONT_DRAIN)) return -ENODATA; if (FLAGS_SET(flags, RANDOM_EXTEND_WITH_PSEUDO)) { uint64_t u; size_t k; /* Try x86-64' RDRAND intrinsic if we have it. We only use it if high quality * randomness is not required, as we don't trust it (who does?). Note that we only do a * single iteration of RDRAND here, even though the Intel docs suggest calling this in * a tight loop of 10 invocatins or so. That's because we don't really care about the * quality here. */ if (rdrand64(&u) < 0) return -ENODATA; k = MIN(n, sizeof(u)); memcpy(p, &u, k); /* We only get 64bit out of RDRAND, the rest let's fill up with pseudo-random crap. */ pseudo_random_bytes((uint8_t*) p + k, n - k); return 0; } /* Use /dev/urandom instead */ break; } else return -errno; } } fd = open("/dev/urandom", O_RDONLY|O_CLOEXEC|O_NOCTTY); if (fd < 0) return errno == ENOENT ? -ENOSYS : -errno; return loop_read_exact(fd, p, n, true); } void initialize_srand(void) { static bool srand_called = false; unsigned x; #if HAVE_SYS_AUXV_H const void *auxv; #endif uint64_t k; if (srand_called) return; #if HAVE_SYS_AUXV_H /* The kernel provides us with 16 bytes of entropy in auxv, so let's * try to make use of that to seed the pseudo-random generator. It's * better than nothing... */ auxv = (const void*) getauxval(AT_RANDOM); if (auxv) { assert_cc(sizeof(x) <= 16); memcpy(&x, auxv, sizeof(x)); } else #endif x = 0; x ^= (unsigned) now(CLOCK_REALTIME); x ^= (unsigned) gettid(); if (rdrand64(&k) >= 0) x ^= (unsigned) k; srand(x); srand_called = true; } /* INT_MAX gives us only 31 bits, so use 24 out of that. */ #if RAND_MAX >= INT_MAX # define RAND_STEP 3 #else /* SHORT_INT_MAX or lower gives at most 15 bits, we just just 8 out of that. */ # define RAND_STEP 1 #endif void pseudo_random_bytes(void *p, size_t n) { uint8_t *q; initialize_srand(); for (q = p; q < (uint8_t*) p + n; q += RAND_STEP) { unsigned rr; rr = (unsigned) rand(); #if RAND_STEP >= 3 if ((size_t) (q - (uint8_t*) p + 2) < n) q[2] = rr >> 16; #endif #if RAND_STEP >= 2 if ((size_t) (q - (uint8_t*) p + 1) < n) q[1] = rr >> 8; #endif q[0] = rr; } } void random_bytes(void *p, size_t n) { if (genuine_random_bytes(p, n, RANDOM_EXTEND_WITH_PSEUDO|RANDOM_DONT_DRAIN) >= 0) return; /* If for some reason some user made /dev/urandom unavailable to us, or the kernel has no entropy, use a PRNG instead. */ pseudo_random_bytes(p, n); }