When compiled with -DNDEBUG, we get warnings about set-but-unused variables.
In general, it's not something we care about, but since removing those
variables arguably makes the code nicer, let's just to it in this case.
Let's be helpful to static analyzers which care about whether we
knowingly ignore return values. We do in these cases, since they are
usually part of error paths.
This makes L2TP.Local= support an empty string, 'auto', 'static', and
'dynamic'. When one of the values are specified, a local address is
automatically picked from the local interface of the tunnel.
This also make wait-online optionally take operstate in -i option,
and adds '--operstate' option to wait-online which also takes operstate.
Also, this contains huge refactoring for wait-online.
Previously, 'degraded' state is ambiguous for bonding or bridge master:
1. one or more slave interfaces does not have carrier,
2. no link local address is assigned to the master,
3. combination of the above two.
This makes the above case 1 and 3 are in the new 'degraded-carrier'
state, and makes 'degraded' state as all slaves are active but no
link local address on master.
If e.g., an [Address] section has an invalid setting, then
previously assigned settings in the section is freed, and
only later settings are stored. That may cause partially broken
section stored in Network object.
This makes if an invalid setting is found, then set 'invalid' flag
instead of freeing it. And invalid sections are dropped later by
network_verify().
Previously, the route is added when the .network config is assigned
to a Link. So, if multiple links match the .network file, the route
entry becomes duplicated in the corresponding Network object.
We have a few cases or reported issues which are about a timeout to parse
the input in 25 s. In all cases, the input is a few hundred kb. We don't really
care if the config parsers are super efficent, so let's set a limit on the input
size to avoid triggering such issues. The parsers often contain quadratic
algorithms. This is OK, because the numbers of elements are almost always very
small in real use. Rewriting the code to use more complicated data structures
to speed this up would not only complicate the code, but also pessimize behaviour
for the overwhelmingly common case of small samples. Note that in all those
cases, the input data is trusted. We care about memory correctness, and not
not so much about efficiency.
The size checks are done twice: using options for libfuzzer, and using an
internal check for afl. Those should be changed together. I didn't use a define,
because there is no easy mechanism to share the define between the two files.
When enabled, three samples are used to determine the value of a
received bit by majority rule.
This patch adds support for the TripleSampling= option in the [CAN]
section of .network files.